Star Trek Gets Architecture

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Architecture enthusiasts who saw Quantum of Solace this weekend, or those (like us!) who watched the HD trailer to the next Star Trek movie frame-by-frame, saw the unmistakable criss-cross trusses of Fay Jones's iconic 1980 Thorncrown Chapel in one second of the planet Vulcan. What that that big podium or what Spock is doing in front of it, we have no idea. We love the inclusion of spectacular buildings in splodey science fiction. It gives a palpable material reality to the stories, both because we know these spaces in real life, and they have the grain and character of well-designed buildings. A computer generated set by a professional computer modeler just does not create the same effect.

Perhaps we should start designing our buildings with more of this cinematic flavor in mind? How it appears on film, yes. But also deep consideration of what kind of production values you are looking for. What kind of film would this building work well in? Buildings are always turned into sets long after they are built. Is it possible to develop a specific architecture that is ready for films of a specific type during the Schematic Design Phase?

Freeze frame from io9.

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